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1.  Exertion & some exploration
2.  It was necessary to interact with different characters and collect different items in order to progress the game.
3.  I think it was effective in communicating a world by showing the dreamscape and keeping the story moving.  
4.  I really liked your visuals and how you creating characters.  Some of the dialogue felt long - but that was probably because I kept running into the same character (like an idiot).

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  1. The designer used the method of exertion story telling. 
  2. The designer used this method consistently through using each character in the dream world to direct the player to roam and collect what items are needed to complete the story.
  3. The methods were effective through each character giving the world some life through the funny dialogue and clear directions given to the player.  
  4. All in all, I enjoyed the game. I like the cute animations of each animal the player meets and enjoyed how the "froggles" puzzle motivates the player to explore the small world.
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this is a really cute game that made me smile a lot as i played it! 

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thank you so much :DDDD i'm so glad u enjoyed it omg!!!